Devblog 002: The New Rust Beginning

In Devblog, Rust, Uncategorized by Dyceman1 Comment

Devblog 002

I am sorry for posting this devblog so late.  We were working hard to get the server up and running. As of today we haven’t made any changes to the server except the crafting time are vanilla because the plugin that allows up the speed crafting times hasn’t updated. We will be monitoring the experience players are receiving and adjusting accordingly to the data we are collecting and will be making changes according to the findings we’ve made, so keep reading these devblogs for the updates.
We are still voting on the stack size changes, so no stack size changes yet.

 

Clan Battle Update

Our development team is working hard to get this event up and ready for next wipe. We have been experiencing some issues with the flag’s capture effect. Other than that issue, we have implemented a few things to the clan battle event. We implemented players who are not participating in the event can’t take damage from players whom are in the event while they are in the monument that the flag is available for capture. Event players can only pick up event player items in the battle zone (the monument that the flag is available for capture). Player who aren’t in the event can’t pick up event player items in the battle zone. Event players can’t farm in the battle zone and can’t loot boxes or destroy barrels.

Comments

  1. yo you should reduce crafting time of some individiual items like gunpowder slightly/ high walls. rn high walls take like 1.5min each to craft and damn afking for an hour just to get a quarry is annoying. other than that fun server lots of love xoxo

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